Add air combat simulation to that list. I miss me some Microprose Falcon and Stealth Fighter.There's so much a lack of turn based tactical/strategy games out there (dead genre? I hope not), and with the disappointment when the XCom FPS game was announced, that this comes as such a nice supprise.
I lost so many hours of sleep to the original XCom.
Another little unknown gem in the genre (didn't get that fantastic of reviews but I really enjoyed it) was Ghost Recon : Shadow wars for the Nintendo 3DS. Same tactical, turn based strategy gameplay.
These types of games are too few and far between nowadays though
I read some good hands on experiences at recent game shows - I think there's reason to believe the streamlining was done well..just watched a bunch of movies and it looks like during the designer/programmer interviews they're more obsessed with their 3d camera work watching baddies get blown away, then they go oh yeah, we've like totally streamlined the limitations on turns because it was annoying, and made it more fun. But it's still there, but it's not the same!. Then they add there's more shit to hide behind, so that's adding strategy.
not really holding out much hope for this. The originals were scary, and limitations were the entire game. that's what made it so wicked.
LOL I remember being so frustrated, but would have like 10 different saves going on at once to make sure I could revert back to different points if things went too far off track.hey jmaggs, good on ya for getting through terror from the deep - that one was annoyingly hard I didn't last long...