Trooper : CommandoUnstoppable and utterly fearless, Vanguards wade into battle wearing
advanced heavy armor. They are the first and best line of defense in the Republic military. These steadfast soldiers ignore personal risk, deliberately stepping into the line of fire to divert danger from allies and innocents.
Though their tactical role is inherently dangerous, Vanguards have an
uncanny survivability due to their expert defensive tactics and the
advanced technology at their disposal.
Smuggler : GunslingerTrained in advanced assault tactics and weaponry, Commandos charge
battlefields with massive blaster cannons, overwhelming their enemies
with brute firepower. Whether taking out an enemy bunker with focused
fire or driving back an Imperial charge with a hail of concussive bolts,
the Commando’s high-powered hardware dominates the scene, laying
waste to all unfortunates who fall within its range. Many of the
Republic’s greatest military victories can be credited to the
decisive actions of a Commando in the field.
Smuggler : ScoundrelMaster of the trick shot, the first to dive for cover and willing to
take advantage of every opportunity, the Gunslinger and his dual
blasters are the perfect team. The Gunslinger can shoot out a man's
legs to keep him from charging, blind him so he can't get to his weapons
or inflict serious injuries for maximum distraction. There's a right target for
ending every disagreement and the Gunslinger knows them like the inside of his ship.
Jedi Knight : GaurdianThe Scoundrel doesn't have time for politeness or a fair fight.
In addition to his trusty blaster the Scoundrel packs a stealth belt, a
scattergun and a med pack--everything he needs to get in, knock the
enemy for a loop and get out alive. Being invisible works best, but even
when Sith fly through the air waving Lightsabers all they get to do is look surprised as the Scoundrel's scattergun sends them back the way they came. The Scoundrel always shoots first.
Jedi Knight : SentinelA wall between the good people of the Republic and their enemies, the Guardian stands firm in the face of overwhelming odds and dares opponents to attack.
Perfect concentration and use of the Force allows smooth movement even
in heavy armor--making the Guardian a hard target to take down. Leaders
on and off the battlefield, Guardians are known for inspiring allies to
amazing feats, making them invaluable for conflicts of any size.
Jedi Consular : SageControl and focus are the hallmarks of the Sentinel.
Through years of training the Sentinel learns the art of using
two Lightsabers simultaneously to create an intricate web of damage
that is almost impossible to evade. Manipulating the Force, the Sentinel can
see holes in the enemy defense, potential flaws in their own technique and how best to plan for both.
Jedi Consular : ShadowVIEW OTHER SPECIALIZATION:Shadow
The mysteries of the Force are endless. A Jedi Sage, deeply attuned to the
Force and devoted to uncovering its esoteric secrets, knows this better
than any in the galaxy. These masters of the Force are famed for their
wisdom and empathy as much as they are for their powerful healing and defensive skills. In troubled times, a Sage brings together the wisdom
of the past with cutting insight and the power of the Force to change
the flow of galactic events.
A Shadow serves the Jedi Order by being a silent observer and, when action is necessary, a subtle hand. To avoid rash decisions on the part of the Council, Shadows go unseen, gathering information and quietly thwarting those
who seek to threaten the Jedi order. Employing Force techniques
that cloud enemy minds, Shadows slip into hostile territory,
and when necessary, they strike enemies down with
very interesting.Consular:Shadow is the WoW equivalent of the Druid bear tank. You achieve higher armor rating through talents and you have larger than average damage reduction through avoidance and parry.
Basically Consulars are much like WoW Druids, they can tank/mdps/rdps/heal given the proper specs.
SWTOR Jedi Consular Guide | Star Wars The Old Republic Jedi Consular
Gonna pre-order it now.
The aoe is pretty bad. You are basically meleeing using a few minor abilities until you have Zen and the stance that is Dps has an ability that you can spam for 6 hits that deals about 250 per saber. This method owns for PVP. Not so much when soloing a bunch of lower mobs.i love dual wielding, and they wear medium armour, and apparently can do AOE damage, full DPS to a singular opponent, and can do huge amount fo burst damage.
So i might go the route of Jedi Night Sentinel if they are that capable